It's Rube Goldberg Tuesday!!

Hey, I just invented a new tradition! Now if I could only get ‘Marble-Machine Mondays’ to stick.

See more funny videos and funny pictures at CollegeHumor.

Doing A Lot With A Little

First, have yourself a gander at Mark Farrari’s artwork.

To make these, Farrari used only an 8-bit color cycle with HTML 5. Below is a sample of his work (Keep in mind this is just a screenshot; be sure to follow the link, because the actual work moves and changes):

There is [...]

Optical Illusion of the Day

Gradient illusionSimultaneous Contrast Illusion. The horizontal gray bar is the same shade throughout.

I know I haven’t posted in awhile, but give me a break, I need some time to fix a few problems.First, I’ve never been happy with the theme, and I want to make myself a new one; also, spammers have made my blog [...]

The Last Minute

Tomes can be written on what makes this advertisement effective:

Fallingwater

Fallingwater from Cristóbal Vila on Vimeo.

Validation

I’m not usually one to pay attention to the short film circuit, but I really enjoyed this one:

Some More Links

A little earlier then I promised, but I wanted to share some of these before they got stale:

1. How Obama Got Keynes Wrong. Just becasue Keyne’s ideas are used as justification for a myriad of statist ideas doesn’t mean Keynes himself was a bad man.

2. Politicians in Wonderland. It’s fun  to talk about [...]

What "Mature Animation" Means

I’d really like to see animation develop as an art form in America. I’d like to see animated movies as just another stylistic variant producers choose to employ. Luckily, I live in a wonderful time where this seems to be happening, at least to some degree. Hugely successful movies like Avatar (which is essentially animated) [...]

Avatar Video Review

The same guy who reviewed The Phantom Menace awhile back puts his sights on Avatar:

Be sure to watch part 2.

Repunzel, Despicable, and Character Design

Character design is no easy process in the world of animated films; it takes constant feedback, and literally hundreds of hours of trial and error (if you’re doing it right.) How the characters fit within the story, how they fit with each other, how the voice actors are going to affect them, and how [...]